Web development
Product interfaces and marketing sites that stay fast on a mid-range Android on a bad connection — because that is what your customers are actually holding.
Coderealm designs, builds, tests and secures web and mobile products — for clients, and for our own. Everything we sell as a service, we have already had to survive on our own product in production, with real users and real money moving through it.
Threat model, penetration test, a report you can hand to a customer's security team.
Automated suites that run on every push, so a release is a decision rather than a gamble.
Evento is the first product out of the studio — designed, built, shipped and operated end to end by this team. It is also the reason our client work is what it is: every hard problem in it is one we had to solve for ourselves first.
Your club already has a WhatsApp group. It does not have a roster, a way to collect ₹500 from forty people, or any record of who actually turned up. Evento is that part — organisations, events, payments that reconcile, and check-in that works with no signal. iOS and Android.
You are not handed between a design agency, a dev shop and a testing vendor. The people who design it build it, the people who build it test it, and the same people are still there when it is live.
Product interfaces and marketing sites that stay fast on a mid-range Android on a bad connection — because that is what your customers are actually holding.
One React Native codebase, two stores, and everything the stores actually demand — signing, review notes, privacy labels, crash reporting and staged rollout.
Automated suites that run on every push and a manual pass on what automation can't see. The point is that a release stops being a decision made on nerve.
Threat modelling, penetration testing, dependency and secret auditing, and a written report your customer's security reviewer will accept.
Deciding what not to build is most of the job. We work from the record a business actually needs to keep, then design the smallest thing that keeps it.
Deployment, monitoring, alerting and the boring parts of staying live. Weekdays with a 24-hour reply as standard, and an agreed on-call window where it's warranted.
No twelve-month commitment before anyone has seen anything work. Each phase produces something real that is yours whether or not you carry on with us.
A call, then a written scope with a fixed price and a date. If we think the idea is wrong, or cheaper to solve another way, we say so here rather than after invoicing.
Two-week cycles against a running build you can open yourself. Tests and CI from the first commit, not bolted on at the end when they'd cost five times as much.
Store submissions, deployment, monitoring and handover documentation. The code, the infrastructure and the accounts are yours from day one.
We are a small studio, not a large agency, and that cuts both ways. Here is where it works in your favour — and where it doesn't.
Payments, refunds, an append-only ledger, offline sync, push, two app stores and a real support inbox. Every claim on this page is something we have had to be right about with our own name on it.
No account manager relaying your question to a team you never meet. The trade-off is that we take a small number of projects at a time — if we are full, we will tell you that instead of stretching.
Priced per phase, agreed before work starts. Changes are re-quoted rather than absorbed silently and billed later as an overrun.
Repositories, cloud accounts, store listings and domains are in your name, not ours. Leaving is a transfer of access, not a negotiation.
Not a line item you can decline and regret. A build that isn't tested isn't finished, so we don't quote it as though it were optional.
A project, a rescue of something half-built, a security review before a customer audit, or a second opinion on a quote you've been given. Twenty minutes on the phone is usually enough for both of us to know whether this is worth doing.